OVERVIEW
B&B Box Set is a card game using the B&B rules system, adapted for tabletop.
The game is played on a game-board which is made from Map sections.
Every game session is different because the Map sections are placed differently for every game.
They connect in any order and in any rotation.
There are two main locations in B&B Box Set:
Stone and Wood.
These simple elements represent Dungeons and Town respectively,
being the main construction material for each place.
They are both very different environments and atmospheres.
Stone Map cards measure 4" x 4"
Wood Map cards measure 3" x 3"
Each has its own storage box.
These measure 4.1" x 4.1" and 3.1" x 3.1" respectively.
As well as Map cards there are:
Items cards, Rune cards, Adventurer sheets;
each also with its own storage box.
These cards are standard playing card size, on thinner card than the Map sections.
Adventurer sheets are on paper.
As well as all of these boxes of cards there are the Rule Books,
each relevant to a different area of play:
Fortress, Town, Magic, Adventuring, Combat, Characters.
B&B Box Set is a card game using the B&B rules system, adapted for tabletop.
The game is played on a game-board which is made from Map sections.
Every game session is different because the Map sections are placed differently for every game.
They connect in any order and in any rotation.
There are two main locations in B&B Box Set:
Stone and Wood.
These simple elements represent Dungeons and Town respectively,
being the main construction material for each place.
They are both very different environments and atmospheres.
Stone Map cards measure 4" x 4"
Wood Map cards measure 3" x 3"
Each has its own storage box.
These measure 4.1" x 4.1" and 3.1" x 3.1" respectively.
As well as Map cards there are:
Items cards, Rune cards, Adventurer sheets;
each also with its own storage box.
These cards are standard playing card size, on thinner card than the Map sections.
Adventurer sheets are on paper.
As well as all of these boxes of cards there are the Rule Books,
each relevant to a different area of play:
Fortress, Town, Magic, Adventuring, Combat, Characters.
BACKSTORY
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GAMEPLAY
Sessions are location based.
They occur either in the wooden multi-rise Shanty Town surrounding the Fortress or inside the Fortress itself.
In the Fortress are treasures, traps, monsters, mysteries.
In the Town are traders and pirates.
The real beauty of this game is its Magic system.
While the Combat and Skills systems are necessary for all conditions of a proper dungeon-crawl or town-trading tabletop role-playing game, the Magic system is expansive and brings personalization to the game based on the players imaginations.
It is not a list of spells.
It is a system by which spells can be created by a process of asserting the desired Result and conforming through necessary stages by combining Elements (what is to be affected) with Controls (How it is to be affected).
Once a player has established which Elements and Controls are required to create the desired Result, that is the Spell. They can be invented on the fly or they can be written down in advance onto a Spell Scroll (a type of Adventure Sheets).
Sessions are location based.
They occur either in the wooden multi-rise Shanty Town surrounding the Fortress or inside the Fortress itself.
In the Fortress are treasures, traps, monsters, mysteries.
In the Town are traders and pirates.
The real beauty of this game is its Magic system.
While the Combat and Skills systems are necessary for all conditions of a proper dungeon-crawl or town-trading tabletop role-playing game, the Magic system is expansive and brings personalization to the game based on the players imaginations.
It is not a list of spells.
It is a system by which spells can be created by a process of asserting the desired Result and conforming through necessary stages by combining Elements (what is to be affected) with Controls (How it is to be affected).
Once a player has established which Elements and Controls are required to create the desired Result, that is the Spell. They can be invented on the fly or they can be written down in advance onto a Spell Scroll (a type of Adventure Sheets).